In my mentorat I ventured into shader progamming. For that I decided to get into teamcolors and how to color units via shader instead of having identical models with different textures. This allows to have one model and one texture with practically no limitations on the number of teams. The texture is partially semitransparent and […]
02.20.2018
Just found out about an indie game. Since I love SimCity etc. and I like programming, this could be a piece of great interest. Its programmed in Javascript using WebGL for 3D graphics. That means: it’s playable in every modern browser and is not bound to a Platform! Thats not all, since it’s programmed in […]
03.02.2014
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