When I started an Inverse Kinematics tutorial I was left with a lot of questions. A problem about custom IK is getting your own models working. I use Blender as my goto tool when it comes to models. The problem is that different programs use different coordinate systems and different orientations for it. I will […]
To improve Inspector windows of scripts I summarized and created screenshots for several useful fields. […]
Ok first things first: Here is a download link https://thecell.itch.io/bangbangvr Now what happened inbetween. As Posted in my previous update I was going to hold this project for the time beeing because University started again. We are several weeks into the semester and a neat opportunity just opened up: 2 VR games are going on […]
I’m very busy working at the moment. Nevertheless I started a little learning experience with a VR Project. The goal is to make some sort of multiplayer VR game based on the idea of the old Windows Game BangBang The 2 Players should have a platform (or multiple?) with canons and must shoot over hills […]
A quick guide on how to create Objects and Materials at Runtime. I use it for debug objects etc. This is how it looks like when I use it: // creating a Primitive GameObject debugSphere = GameObject.CreatePrimitive(PrimitiveType.Sphere); debugSphere.name = “debugSphere”; // set the position to your objects position and scale it down debugSphere.GetComponent().position = new […]
Rückblick Woche 4 der Gruppe Nam Pham, Michael Schürmann (@mikepatternbeat), Mike Amacker (@AmackerMike), Simon Hischier (@TheCell): Woche 5: Die 5 Woche und somit auch gleich der letzte Blogbeitrag zum Spiel Battosai. Diese Woche gabs keinen neuen Gameplay Content. Der Fokus für Mike und mich lag beim fixen von allem was uns so über den Weg […]
Rückblick Woche 3 der Gruppe Nam Pham, Michael Schürmann (@mikepatternbeat), Mike Amacker (@AmackerMike), Simon Hischier (@TheCell): Woche 4 heisst für uns: Nur noch 2 Tage Studio Game Modul. Diese Woche hatten wir am Donnerstag Game Modul, die nächsten (und letzten) 2 Wochen jeweils am Dienstag. Wobei das 2. mal auch gleich Abschlusspräsentation sein wird. Die […]
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