As every year, I want to have my best 9 dev/gamedev moments of the year 2019 as an image. The purpose of these is for me to look back and appreciate what I accomplished in 2019. We tend to not think about how far we have come or what we have done during the year […]
A complete list (we think) for the lab test components is under the meteo project folder (Test_Lab_Shopping_list.xlsx) and listed later in the blog. Also we had to change a capacitor value (from 180nf to 220nf) and the schmitt trigger because it is very hard to find these items. We updated the schema accordingly. We didn’t […]
This Session we finalized the schematics for the windprobe. The Diagram shown is tested in kicad and the electrical connections are all good. We changed how the interruptors are handled and what gets managed by the Raspberry. The Signal Management works over a I²C bus now. What is I²C and how does I²C work? I²C […]
Today: The pulse counter. We had a look at how the schmitt trigger works and searched for the right component. Then we continued to draw the electrical diagram. We are now almost done with the diagram and are done with the component search. But first lets take a look at the schmitt trigger: The schmitt […]
The game is a mix of sidescroller jump’n’run and soulslike games. For every new territory you go to you have to learn the layout until you find the cartographer who sells you a map of the region. You get money from killing enemies and when you die you lose everything until you fight your way […]
Today we specify a part of the signal processing for the wind measure: Signal Filtering. This is needed because we are going from analog to digital and that comes with problems. Namely corrupted bits. With signal processing we want to get rid of problems arising when energy currency switches from 0 Volts to 3.3V where […]
This should in the end be a tutorial for a complete weather station based on a Raspberry. Let’s start. […]
To improve Inspector windows of scripts I summarized and created screenshots for several useful fields. […]
The colors and the watercolor look really makes the game unique. The style goes so well with the soundtrack. […]
It’s a fun story but I felt the backstory to the main character hindered me at identifying with the character. […]
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