I finally played Doom Eternal and it was just as fun as Doom 2016. I had some technical problems with audio which I could not fix and so I played the game with soundcutoffs, a shame really. I liked the combat very much. The game forces you to swap your guns all the time and […]
This game is a super short yet super emotional game. If you have an hour to invest I strongly suggest giving this game a shot. The interactions are a unique mix of digital comic and animation with a bit of “puzzle” on top. As usual a selection of screenshots can be found on imgur and […]
Another great Amanita Design Game. This time it’s more of a puzzle game where you solve puzzles room by room. See these and more screenshots in my steam library here https://steamcommunity.com/id/Thecell/screenshots/?appid=956030&sort=oldestfirst&browsefilter=myfiles&view=imagewall. Creaks can be played on Steam (https://store.steampowered.com/app/956030/Creaks/) Itch.io (https://amanitadesign.itch.io/creaks) and other stores. […]
When I started an Inverse Kinematics tutorial I was left with a lot of questions. A problem about custom IK is getting your own models working. I use Blender as my goto tool when it comes to models. The problem is that different programs use different coordinate systems and different orientations for it. I will […]
Summary of today: We will not work with the counter reset for the time beeing, we might change it or remove it completely in the final product. To learn why we ended up with that decision read on. What you see is the same Python test program we wrote the last week. We wanted to […]
This session we started to work with Python to read the data. The final dataflow Brice suggested (http://www.ulm-experience.com/) should look something like this: I2C -> MQTT -> Telegraf -> InfluxDB -> Grafana. For now python is in charge of reading the I2C data. Hardware We found another flaw in the schematics. The second counter is […]
Hardware This post summarises 2 sessions. We added a pull-up Resistor between the Raspberry and the probes counter reset line to remove uncertain behaviour in case the raspberry is booting up or is unconnected. You can get rid of the uncertain behaviour by just resetting the MCP and the counters but practices helps remembering :). […]
This game is a best played with a friend. I had a lot of fun just watching the animations. The game is lighthearted and easy to play, but the story has some heavy moments where the game turns sad. It is a good mix of joyfulness and sadness. Honkers is always there to pet and […]
We continued verifying our current design and implemented the next part of the schema: The counter. We verified the counters by plugging LEDs in the according bits and looked if it’s counting correctly. In the video we cheated the second counter by plugging the input on another bit of the first counter, so we don’t […]
Hello everyone. It’s been a while and Christmas, holidays and people having time off comes to a conclusion. This post is all about getting our hands on the ordered material and testing parts of our circuit for the first time. We already found an error in our schema with how the windprobe is included. I […]
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